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Behind the Scenes of Cross-Platform Play in "Monster Hunter Wilds" — AWS Summit Japan 2025 Retrospective

2025-06-26T12:05:26+09:00

Background

Within just one month of release, Capcom’s Monster Hunter Wilds surpassed 10 million copies sold worldwide. As the franchise’s first title to support cross-platform play, it reached millions of concurrent connections at launch. How did players actually feel about it? From the open betas to the official launch, player feedback voiced plenty of frustration over PC performance, content pacing, and slow updates—yet multiplayer networking received overwhelmingly positive reviews.

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7 minute read
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How Did PlayStation™Network Voice Chat Migrate to Amazon EKS? — AWS Summit Japan 2025 Session Recap

2025-06-26T05:25:26+09:00

Background

Voice chat is an application that requires a “long-lived connection lifecycle,” and migrating this kind of service to Amazon EKS is notoriously difficult. Sony Interactive Entertainment’s (SIE) session on migrating the PSN voice chat servers stood out for its technical depth among a sea of watered-down talks (one automaker is still “moving to the cloud,” 50% done), and it left a strong impression on me, bringing back memories of my own years wrestling with Kubernetes. Anyway, on to the agenda.

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14 minute read
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JINS AI: Bringing Generative AI to Physical Retail — AWS Summit Japan 2025 Retrospective

2025-06-25T12:00:26+09:00

Background

On Day 1 (June 25) of AWS Summit Japan 2025, during a session titled “アイウエア接客の未来を拓く~生成 AI で進化するあたらしい店舗体験への挑戦~” (Pioneering the Future of Eyewear Customer Service: Challenging New In-Store Experiences Evolving with Generative AI), eyewear retailer JINS shared the development journey, design details, and practical hurdles behind launching JINS AI.

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6 minute read

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hi Hi, I’m CheerChen.