Hi, I’m CheerChen.
3 articles
2026-09-08T06:00:00+09:00
This was the scene of my first encounter with FFTA as a kid: a tiny GBA game, just 16 MB, that somehow contained such a vast, fully realized world and such exquisitely detailed battle visuals. When Mewt opened that old book, the real-world town of St. Ivalice was quietly rewritten into the fantasy world of Ivalice. Through that long summer vacation, I felt like I was living inside it too — forming a clan, learning “Two Swords,” mixing and matching jobs and races, setting out on adventure after adventure. In those moments, I really was one of Ivalice’s own. That, to me, is the true “Final Fantasy”!
2025-06-26T12:05:26+09:00
Within just one month of release, Capcom’s Monster Hunter Wilds surpassed 10 million copies sold worldwide. As the franchise’s first title to support cross-platform play, it reached millions of concurrent connections at launch. How did players actually feel about it? From the open betas to the official launch, player feedback voiced plenty of frustration over PC performance, content pacing, and slow updates—yet multiplayer networking received overwhelmingly positive reviews.
2025-06-26T05:25:26+09:00
Voice chat is an application that requires a “long-lived connection lifecycle,” and migrating this kind of service to Amazon EKS is notoriously difficult. Sony Interactive Entertainment’s (SIE) session on migrating the PSN voice chat servers stood out for its technical depth among a sea of watered-down talks (one automaker is still “moving to the cloud,” 50% done), and it left a strong impression on me, bringing back memories of my own years wrestling with Kubernetes. Anyway, on to the agenda.
Hi, I’m CheerChen.